Commit 55705da0 by BellCodeEditor

save project

parent d9a19468
Showing with 8 additions and 1 deletions
...@@ -12,7 +12,9 @@ last_img = pygame.image.load('last.png') # 上一曲按钮 ...@@ -12,7 +12,9 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 载入音乐 music_list=["歌曲1.wav","歌曲2.wav","歌曲3.wav","歌曲4.wav"]
mun=-1
pygame.mixer.music.load('歌曲4.ogg') # 载入音乐 pygame.mixer.music.load('歌曲4.ogg') # 载入音乐
volume = 0.2 volume = 0.2
...@@ -20,6 +22,7 @@ pygame.mixer.music.set_volume(volume) # 初始播放音量 ...@@ -20,6 +22,7 @@ pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0 click = 0
play_button = stop_img play_button = stop_img
x,y=0,0 x,y=0,0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -52,6 +55,10 @@ while True: ...@@ -52,6 +55,10 @@ while True:
pygame.mixer.music.pause() pygame.mixer.music.pause()
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
mun+=1
if mun>len(music_list)-1:
mun=0
pygame.mixer.music.load(music_list[mun])
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
......
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