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Commit 3e89fd1f authored 3 years ago by BellCodeEditor's avatar BellCodeEditor
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parent bf41724f
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Showing with 7 additions and 1 deletions
  • my_music.py
my_music.py
View file @ 3e89fd1f
...@@ -26,6 +26,7 @@ volume = 0.2 ...@@ -26,6 +26,7 @@ volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0 click = 0
play_button = stop_img play_button = stop_img
angle=0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -79,11 +80,16 @@ while True: ...@@ -79,11 +80,16 @@ while True:
num=0 num=0
pygame.mixer.music.load(path+'\\'+list[num]) pygame.mixer.music.load(path+'\\'+list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
#旋转唱盘
new_logo=pygame.transform.rotate(logo_img,angle)#让唱盘图片旋转
newRECT=new_logo.get_rect(center=(320,200))#获取图片移到中心位置后包含左上角坐标和图片大小的元组
pos=(newRECT[0],newRECT[1])#通过索引获取处于中心位置的唱片左上角坐标
angle+=1#在循环外设置初值为0
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(new_logo,pos) # 中间logo图,旋转后的唱片及处于中心位置的左上角坐标
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
......
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