Commit 37a054b9 by BellCodeEditor

save project

parent 482e932e
Showing with 6 additions and 4 deletions
...@@ -12,7 +12,7 @@ last_img = pygame.image.load('last.png') # 上一曲按钮 ...@@ -12,7 +12,7 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
music_list=["歌曲1.wav","歌曲2.wav","歌曲3.wav","歌曲4.ogg"] music_list=["歌曲1.wav","歌曲2.wav","歌曲3.wav","歌曲4.ogg"]
music_number=0# 载入音乐 number=-1# 载入音乐
# 载入音乐 # 载入音乐
volume = 0.2 volume = 0.2
...@@ -22,9 +22,7 @@ play_button = stop_img ...@@ -22,9 +22,7 @@ play_button = stop_img
while True: while True:
if music_number<=len(music_list):
pygame.mixer.music.load(music_list[0])
music_number+=1
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
...@@ -53,6 +51,10 @@ while True: ...@@ -53,6 +51,10 @@ while True:
pygame.mixer.music.pause() pygame.mixer.music.pause()
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
number+=1
if number>len(music_list)-1:
number=0
pygame.mixer.music.load(music_list[number])
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
......
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