Commit 35884c69 by BellCodeEditor

save project

parent 68515488
Showing with 8 additions and 4 deletions
...@@ -13,7 +13,8 @@ next_img = pygame.image.load('next.png') # 下一曲按钮 ...@@ -13,7 +13,8 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 载入音乐 # 载入音乐
pygame.mixer.music.load('test.wav') # 载入音乐 music_list=['歌曲1.wav','test.wav']
num=-1
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
...@@ -36,21 +37,24 @@ while True: ...@@ -36,21 +37,24 @@ while True:
if volume < 0: if volume < 0:
volume = 0 volume = 0
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
# 按下鼠标 # 按下鼠标
if event.type==locals.MOUSEBUTTONDOWN: if event.type==locals.MOUSEBUTTONDOWN:
if event.button==1: if event.button==1:
x,y=event.pos x,y=event.pos
if x>270 and x<370 and y>350 and y<450: if x>270 and x<370 and y>350 and y<450:
click +=1 click +=1
if click%2==0: if click%2==0 :
play_button =stop_img play_button =stop_img
pygame.mixer.music.unpause() pygame.mixer.music.unpause()
else: else:
play_button=play_img play_button=play_img
pygame.mixer.music.pause() pygame.mixer.music.pause()
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy()==False:
num += 1
if num>len(music_list)-1:
num=0
pygame.mixer.music.load(music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
......
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