Commit 316feb8f by BellCodeEditor

save project

parent 1754f9f4
Showing with 11 additions and 9 deletions
...@@ -6,7 +6,7 @@ pygame.init() # 初始化 ...@@ -6,7 +6,7 @@ pygame.init() # 初始化
screen = pygame.display.set_mode((640, 480)) screen = pygame.display.set_mode((640, 480))
# 载入图片、资源 # 载入图片、资源
bg_img = pygame.image.load('background.png') # 背景图 bg_img = pygame.image.load('background.png') # 背景图
play_img = pygame.image.load('play.png') # 播放按钮 play_img = pygame.image.load('play.png') # 播放按钮
stop_img = pygame.image.load('stop.png') # 暂停按钮 stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
...@@ -39,14 +39,16 @@ while True: ...@@ -39,14 +39,16 @@ while True:
# 按下鼠标 # 按下鼠标
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
# 次数增加 if event.button == 1:
click += 1 x,y = event.pos
if click % 2 == 0: if x > 270 and x < 370 and y > 350 and y < 450:
play_button = stop_img click += 1
pygame.mixer.music.unpause() if click % 2 == 0:
else: play_button = stop_img
play_button = play_img pygame.mixer.music.unpause()
pygame.mixer.music.pause() else:
play_button = play_img
pygame.mixer.music.pause()
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play() pygame.mixer.music.play()
......
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