Commit 2d6eb8f3 by BellCodeEditor

save project

parent a11d6bb6
import pygame import pygame
from pygame import locals from pygame import locals
import os
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((640, 480)) screen = pygame.display.set_mode((640, 480))
...@@ -13,9 +13,15 @@ next_img = pygame.image.load('next.png') # 下一曲按钮 ...@@ -13,9 +13,15 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 载入音乐 # 载入音乐
pygame.mixer.music.load('歌曲1.wav') # 载入音乐 path = 'C:\Users\Administrator\Desktop\新建文件夹'
a=os.listdir(path)
for i in a:
if i[-4:]==".wsv" or i[-4:]==".ogg":
m.append(i)
num=-1# 载入音乐
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0 click = 0
play_button = stop_img play_button = stop_img
...@@ -52,8 +58,11 @@ while True: ...@@ -52,8 +58,11 @@ while True:
pygame.mixer.music.pause() pygame.mixer.music.pause()
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num+=1
if num>len(m)-1:
num=0
pygame.mixer.music. load(path4'\\'+m[num])
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
......
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