Commit 24b806a6 by BellCodeEditor

save project

parent 9048f929
import pygame import pygame
from pygame import locals from pygame import locals
import os import os
localmusic = os.listdir('C:\\Users\\70471\\Documents\\pygame_lesson5_diy1') localmusic = os.listdir('C:\\Users\\70471\\Documents\\pygame_lesson5_diy1')
listmusic = [] listmusic = []
pygame.init() # 初始化 pygame.init() # 初始化
...@@ -50,8 +51,24 @@ while True: ...@@ -50,8 +51,24 @@ while True:
else: else:
play_button = play_img play_button = play_img
pygame.mixer.music.pause() pygame.mixer.music.pause()
if x > 120 and x < 220 and y > 350 and y < 400:
list_number -= 1
if list_number < 0 :
list_number = len(listmusic) - 1
pygame.mixer.music.load("C:\\Users\\70471\\Documents\\pygame_lesson5_diy1"+"\\"+listmusic[list_number])
pygame.mixer.music.play()
click = 0
play_button = stop_img
if x > 420 and x < 520 and y > 350 and y < 400:
list_number += 1
if list_number > len(listmusic)-1:
list_number = 0
pygame.mixer.music.load("C:\\Users\\70471\\Documents\\pygame_lesson5_diy1"+"\\"+listmusic[list_number])
pygame.mixer.music.play()
click = 0
play_button = stop_img
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
listmusic.clear()
list_number += 1 list_number += 1
for path in localmusic: for path in localmusic:
if path[-4:] == ".mp3": if path[-4:] == ".mp3":
......
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