Commit 1942237d by BellCodeEditor

save project

parent 5f43bfc9
Showing with 20 additions and 11 deletions
...@@ -13,7 +13,10 @@ next_img = pygame.image.load('next.png') # 下一曲按钮 ...@@ -13,7 +13,10 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 载入音乐 # 载入音乐
pygame.mixer.music.load('歌曲4.ogg') # 载入音乐 music_list=['歌曲1.wav','歌曲2.wav','歌曲3.wav','歌曲4.ogg']
num=-1
# 载入音乐
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
...@@ -39,19 +42,25 @@ while True: ...@@ -39,19 +42,25 @@ while True:
# 按下鼠标 # 按下鼠标
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
x,y=event.pos if event.button==1:
if x>270 and x<370 and y>350 and y<450: x,y=event.pos
if x>270 and x<370 and y>350 and y<450:
# 次数增加 # 次数增加
click += 1 click += 1
if click % 2 == 0: if click % 2 == 0:
play_button = stop_img play_button = stop_img
pygame.mixer.music.unpause() pygame.mixer.music.unpause()
else: else:
play_button = play_img play_button = play_img
pygame.mixer.music.pause() pygame.mixer.music.pause()
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play() while Ture:
num+=1
if num>len(music_list)-1:
num=0
pygame.mixer.music.load(music_list[num])
pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
......
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