Commit 17ecba07 by BellCodeEditor

save project

parent b5e2b02d
Showing with 1149 additions and 4 deletions
import pygame
from pygame import locals
import os
pygame.init() # 初始化
# 创建窗口
screen = pygame.display.set_mode((640, 480))
......@@ -11,9 +11,16 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
music_list = []
path = "C:\\Users\\Administrator\\Desktop\\music"
filelist = os.listdir(path)
for i in filelist:
if i[-4:] == ".wav" or i[-4:] == ".ogg":
music_list.append(i)
# 载入音乐
pygame.mixer.music.load('歌曲1.wav') # 载入音乐
num = -1
volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量
......@@ -50,8 +57,27 @@ while True:
else:
play_button = play_img
pygame.mixer.music.pause()
if x > 120 and x < 220 and y > 350 and y <400:
num -= 1
if num < 0:
num = len(music_list) - 1
pygame.mixer.music.load(path +"\\" +music_list[num])
pygame.mixer.music.play()
play_button = stop_img
click = 0
if x > 420 and x < 520 and y > 350 and y <400:
num += 1
if num > len(music_list) - 1:
num = 0
pygame.mixer.music.load(path +"\\" +music_list[num])
pygame.mixer.music.play()
play_button = stop_img
click = 0
if pygame.mixer.music.get_busy() == False:
num += 1
if num > len(music_list)-1:
num = 0
pygame.mixer.music.load(path+"\\"+music_list[num])
pygame.mixer.music.play()
# 绘制画面
......@@ -62,3 +88,1122 @@ while True:
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
pygame.display.update()
# if event.type == locals.MOUSEBUTTONDOWN:
# if event.button == 1:
# x,y = event.pos
# import os
# filelist = os.listdir("C:\\Users\\Administrator\\Desktop\\music")
# print(filelist)
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