From 14028a7013c94a1f6895a84b7b15e62173b92fbe Mon Sep 17 00:00:00 2001
From: BellCodeEditor <bellcode_dev@bell.ai>
Date: Sat, 16 Jan 2021 12:21:44 +0800
Subject: [PATCH] save project

---
 my_music.py | 38 ++++++++++++++++++++++++++++++--------
 1 file changed, 30 insertions(+), 8 deletions(-)

diff --git a/my_music.py b/my_music.py
index 50cd910..6388218 100644
--- a/my_music.py
+++ b/my_music.py
@@ -1,5 +1,6 @@
 import pygame
 from pygame import locals
+import os
 
 pygame.init()  # 初始化
 # 创建窗口
@@ -11,9 +12,15 @@ stop_img = pygame.image.load('stop.png')  # 暂停按钮
 last_img = pygame.image.load('last.png')  # 上一曲按钮
 next_img = pygame.image.load('next.png')  # 下一曲按钮
 logo_img = pygame.image.load('logo.png')  # 下一曲按钮
+music_list=[]
+num=-1
+path='C:\\Users\\pastt\\Desktop\\新建文件夹'
+filelist=os.listdir(path)
+for i in filelist:
+    if i[-4:]=='.ogg' or i[-4:]=='.wav':
+        music_list.append(i)
 
 # 载入音乐
-pygame.mixer.music.load('歌曲4.ogg')  # 载入音乐      
 
 volume = 0.2
 pygame.mixer.music.set_volume(volume)  # 初始播放音量
@@ -38,15 +45,30 @@ while True:
                 pygame.mixer.music.set_volume(volume)
 
         if event.type == locals.MOUSEBUTTONDOWN:
-            click += 1
-            if click % 2 == 0:
-                play_button = stop_img
-                pygame.mixer.music.unpause()
-            else:
-                play_button = play_img
-                pygame.mixer.music.pause()
+            if event.button==1:
+                x,y=event.pos
+                if x>270 and x<370 and y>350 and y<450:            
+                    click += 1
+                    if click % 2 == 0:
+                        play_button = stop_img
+                        pygame.mixer.music.unpause()
+                    else:
+                        play_button = play_img
+                        pygame.mixer.music.pause()
+            if x>420 and x<520 and y<400 and y>350:
+                num+=1
+                if num>len(music_list)-1:
+                    num=0
+                pygame.mixer.music.load(path+'\\'+music_list[num])
+                pygame.mixer.music.play()
+                click=0
+                play_button=stop_img
 
     if pygame.mixer.music.get_busy() == False:
+        num+=1
+        if num>len(music_list)-1:
+            num=0
+        pygame.mixer.music.load(music_list[num])
         pygame.mixer.music.play()
 
     # 绘制画面
--
libgit2 0.25.0