Commit 1318cb3b by BellCodeEditor

save project

parent 0ac64efd
Showing with 131 additions and 5 deletions
...@@ -22,15 +22,18 @@ song_list=[] ...@@ -22,15 +22,18 @@ song_list=[]
path='.\\' path='.\\'
filelist=os.listdir(path) filelist=os.listdir(path)
angle=0 angle=0
for i in filelist: for i in filelist:
if i[-4:]=='.ogg' or i[-4:]=='.wav' or i[-5:]=='.flac': if i[-4:]=='.ogg' or i[-4:]=='.wav' or i[-5:]=='.flac':
song_list.append(path + '\\'+i) song_list.append(path + '\\'+i)
def music_md():
global music_1
global music_len
music_1 = pygame.mixer.Sound(path + '\\' + song_list[num])
music_len = music_1.get_length()
music_len = int(music_len)
while True: while True:
play_time = pygame.mixer.music.get_pos()
play_time = play_time//1000
play_m = play_time//60
play_s = play_time%60
info = str(play_m)+':'+str(play_s)
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
...@@ -62,12 +65,14 @@ while True: ...@@ -62,12 +65,14 @@ while True:
num=0 num=0
pygame.mixer.music.load(song_list[num]) pygame.mixer.music.load(song_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
music_md()
if x>120 and x<220 and y>350 and y<400: if x>120 and x<220 and y>350 and y<400:
num-=1 num-=1
if num<0: if num<0:
num==len(song_list)-1 num==len(song_list)-1
pygame.mixer.music.load(song_list[num]) pygame.mixer.music.load(song_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
music_md()
if pygame.mixer.music.get_busy() ==False: if pygame.mixer.music.get_busy() ==False:
num+=1 num+=1
if num==len(song_list): if num==len(song_list):
...@@ -75,11 +80,20 @@ while True: ...@@ -75,11 +80,20 @@ while True:
print(song_list) print(song_list)
pygame.mixer.music.load(song_list[num]) pygame.mixer.music.load(song_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
music_md()
if time%2==0: if time%2==0:
new_logo = pygame.transform.rotate(logo_img,angle)#旋转 new_logo = pygame.transform.rotate(logo_img,angle)#旋转
newRect = new_logo.get_rect(center=(320,200)) newRect = new_logo.get_rect(center=(320,200))
pos = (newRect[0],newRect[1]) pos = (newRect[0],newRect[1])
angle += 1 angle += 1
play_time = pygame.mixer.music.get_pos()
play_time = play_time//1000
play_m = play_time//60
play_s = play_time%60
info = str(play_m)+':'+str(play_s)
music_m = music_len//60
music_s = music_len%60
info2 = str(music_m)+':'+str(music_s)
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
...@@ -89,5 +103,7 @@ while True: ...@@ -89,5 +103,7 @@ while True:
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
scoreSurf = basic_font.render(info,True,(255,255,255)) scoreSurf = basic_font.render(info,True,(255,255,255))
screen.blit(scoreSurf,(120,440)) screen.blit(scoreSurf,(120,440))
scoreSurf2 = basic_font.render('/' + info2 , True , (0,0,0))
screen.blit(scoreSurf2,(170,440))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
import pygame,os
import pygame,os
from pygame import locals
pygame.init() # 初始化
# 创建窗口
screen = pygame.display.set_mode((640, 480))
# 载入图片、资源
bg_img = pygame.image.load('background.png') # 背景图
play_img = pygame.image.load('play.png') # 播放按钮
stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo
next_img = pygame.image.load('next.png')
basic_font = pygame.font.Font('neuropol.ttf',14)
# pygame.mixer.music.load('歌曲1.wav')
valome=0.5
pygame.mixer.music.set_volume(valome)
time=0
upace=stop_img
num=-1
song_list=[]
path='.\\'
filelist=os.listdir(path)
angle=0
for i in filelist:
if i[-4:]=='.ogg' or i[-4:]=='.wav' or i[-5:]=='.flac':
song_list.append(path + '\\'+i)
def music_md():
global music_1
global music_len
music_1 = pygame.mixer.Sound(path + '\\' + song_list[num])
music_len = music_1.get_length()
music_len = int(music_len)
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_UP:
valome+=0.05
if valome>1:
valome=1
pygame.mixer.music.set_volume(valome)
if event.key == locals.K_DOWN:
valome-=0.05
if valome<0:
valome=0
pygame.mixer.music.set_volume(valome)
if event.type == locals.MOUSEBUTTONDOWN:
if event.button==1:
x,y=event.pos
if x>270 and x<370 and y>350 and y<450:
time+=1
if time%2==0:
upace=stop_img
pygame.mixer.music.unpause()
else:
upace=play_img
pygame.mixer.music.pause()
if x>420 and x<520 and y>350 and y<400:
num+=1
if num==len(song_list):
num=0
pygame.mixer.music.load(song_list[num])
pygame.mixer.music.play()
music_md()
if x>120 and x<220 and y>350 and y<400:
num-=1
if num<0:
num==len(song_list)-1
pygame.mixer.music.load(song_list[num])
pygame.mixer.music.play()
music_md()
if pygame.mixer.music.get_busy() ==False:
num+=1
if num==len(song_list):
num=0
print(song_list)
pygame.mixer.music.load(song_list[num])
pygame.mixer.music.play()
music_md()
if time%2==0:
new_logo = pygame.transform.rotate(logo_img,angle)#旋转
newRect = new_logo.get_rect(center=(320,200))
pos = (newRect[0],newRect[1])
angle += 1
play_time = pygame.mixer.music.get_pos()
play_time = play_time//1000
play_m = play_time//60
play_s = play_time%60
info = str(play_m)+':'+str(play_s)
music_m = music_len//60
music_s = music_len%60
info2 = str(music_m)+':'+str(music_s)
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(upace, (270, 330)) # 暂停按钮
screen.blit(new_logo, pos) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
scoreSurf = basic_font.render(info,True,(255,255,255))
screen.blit(scoreSurf,(120,440))
scoreSurf2 = basic_font.render('/' + info2 , True , (0,0,0))
screen.blit(scoreSurf2,(170,440))
# 刷新画面
pygame.display.update()
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