Commit b8390de1 by BellCodeEditor

save project

parent 4a6d8a01
Showing with 4 additions and 3 deletions
import pygame import pygame
from pygame import locals from pygame import locals
volume=0.8
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((640, 480)) screen = pygame.display.set_mode((640, 480))
...@@ -11,7 +10,8 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -11,7 +10,8 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load('歌曲4.ogg') pygame.mixer.music.load('歌曲3.wav')
volume=0.8
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
click=0 click=0
play_button = stop_img play_button = stop_img
...@@ -30,6 +30,7 @@ while True: ...@@ -30,6 +30,7 @@ while True:
volume -= 0.1 volume -= 0.1
if volume < 0: if volume < 0:
volume = 0 volume = 0
pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
click += 1 click += 1
if click % 2 == 0: if click % 2 == 0:
...@@ -43,7 +44,7 @@ while True: ...@@ -43,7 +44,7 @@ while True:
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
......
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