Commit a436222b by BellCodeEditor

save project

parent d9f6e227
last.png

3.79 KB

logo.png

40.9 KB

import pygame
from pygame import locals
pygame.init() # 初始化
# 创建窗口
screen = pygame.display.set_mode((640, 480))
# 载入图片、资源
bg_img = pygame.image.load('background.png') # 背景图
play_img = pygame.image.load('play.png') # 播放按钮
stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo
volume_my = 0.5 # 音量控制
play_status = 1 # 播放状态,0:等待播放;1:等待暂停;
play_button = stop_img # 播放按键,初始化为暂停;
pygame.mixer.music.load('歌曲1.wav')
while True:
for event in pygame.event.get():
if event.type == locals.MOUSEBUTTONDOWN:
print("Mouse Button Down")
if play_status == 1:
pygame.mixer.music.pause()
play_button = play_img
play_status = 0
else:
pygame.mixer.music.unpause()
play_button = stop_img
play_status = 1
if event.type == locals.KEYDOWN:
if event.key == locals.K_UP:
print("KEY UP")
if volume_my < 1.0:
volume_my += 0.1
pygame.mixer.music.set_volume(volume_my)
if event.key == locals.K_DOWN:
print("KEY DOWN")
if volume_my > 0:
volume_my -= 0.1
pygame.mixer.music.set_volume(volume_my)
if event.type == locals.QUIT:
print("Bye-bye.")
exit()
if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play()
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
pygame.display.flip()
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next.png

3.87 KB

play.png

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stop.png

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from pygame import locals
print(locals.QUIT)
input()
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