From 90a0d624f71cea1e2a392e6ef234a5f52ee89075 Mon Sep 17 00:00:00 2001
From: BellCodeEditor <bellcode_dev@bell.ai>
Date: Sat, 20 Jan 2024 16:58:05 +0800
Subject: [PATCH] save project

---
 background.png | Bin 0 -> 136555 bytes
 last.png       | Bin 0 -> 3877 bytes
 logo.png       | Bin 0 -> 41846 bytes
 my_music.py    | 63 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 neuropol.ttf   | Bin 0 -> 149752 bytes
 next.png       | Bin 0 -> 3959 bytes
 play.png       | Bin 0 -> 12399 bytes
 stop.png       | Bin 0 -> 11879 bytes
 8 files changed, 63 insertions(+)
 create mode 100644 background.png
 create mode 100644 last.png
 create mode 100644 logo.png
 create mode 100644 my_music.py
 create mode 100644 neuropol.ttf
 create mode 100644 next.png
 create mode 100644 play.png
 create mode 100644 stop.png

diff --git a/background.png b/background.png
new file mode 100644
index 0000000..4069672
Binary files /dev/null and b/background.png differ
diff --git a/last.png b/last.png
new file mode 100644
index 0000000..08c76a7
Binary files /dev/null and b/last.png differ
diff --git a/logo.png b/logo.png
new file mode 100644
index 0000000..0cd6875
Binary files /dev/null and b/logo.png differ
diff --git a/my_music.py b/my_music.py
new file mode 100644
index 0000000..e38c397
--- /dev/null
+++ b/my_music.py
@@ -0,0 +1,63 @@
+import pygame
+from pygame import locals
+
+pygame.init()   # 初始化
+# 创建窗口
+screen = pygame.display.set_mode((640, 480))
+# 载入图片、资源
+bg_img = pygame.image.load('background.png')  # 背景图
+play_img = pygame.image.load('play.png')  # 播放按钮
+stop_img = pygame.image.load('stop.png')  # 暂停按钮
+last_img = pygame.image.load('last.png')  # 上一曲按钮
+next_img = pygame.image.load('next.png')  # 下一曲按钮
+logo_img = pygame.image.load('logo.png')  # 中间logo
+pygame.mixer.masic.load('歌曲4.wav')
+while True:
+    for event in pygame.event.get():
+        if event.type == locals.QUIT:
+            exit()
+    if pygame.mixer.masic.get_busy()==false:
+          pygame.mixer.masic.play()      
+volume = 0.2
+pygame.mixer.music.set_volume(volume)
+
+start = stop_img
+click = 0
+while True:
+    for event in pygame.event.get():
+        if event.type == locals.QUIT:
+            exit()
+       if event.type==iocals.KEYDOWN:
+           if event.key==iocals.K_UP:
+               volume+=0.1
+                if volume < 0 or volume==0:
+                    volume = 0
+                pygame.mixer.music.set_volume(volume)
+            if event.key == locals.K_DOWN:
+                volume -= 0.1
+                if volume < 0 or volume==0:
+                    volume = 0
+                pygame.mixer.music.set_volume(volume)
+        if event.type == locals.MOUSEBUTTONDOWN:
+            click += 1
+            if click%2 == 0:
+                pygame.mixer.music.unpause()
+                start = stop_img
+            else:
+                pygame.mixer.music.pause()
+                start = play_img
+
+    if volume <=0:
+        volume = 0
+    if pygame.mixer.music.get_busy() == False:
+        pygame.mixer.music.play()
+    
+
+    # 绘制画面
+    screen.blit(bg_img, (0, 0))      # 填充背景
+    screen.blit(start, (270, 330))   # 暂停按钮
+    screen.blit(logo_img, (170, 60))    # 中间logo图
+    screen.blit(last_img, (120, 350))   # 上一曲
+    screen.blit(next_img, (420, 350))   # 下一曲
+    # 刷新画面
+    pygame.display.update()
diff --git a/neuropol.ttf b/neuropol.ttf
new file mode 100644
index 0000000..ddefb40
Binary files /dev/null and b/neuropol.ttf differ
diff --git a/next.png b/next.png
new file mode 100644
index 0000000..f61ab92
Binary files /dev/null and b/next.png differ
diff --git a/play.png b/play.png
new file mode 100644
index 0000000..878b690
Binary files /dev/null and b/play.png differ
diff --git a/stop.png b/stop.png
new file mode 100644
index 0000000..562a550
Binary files /dev/null and b/stop.png differ
--
libgit2 0.25.0