Commit 8307850b by BellCodeEditor

save project

parent c303a561
Showing with 12 additions and 3 deletions
...@@ -4,7 +4,7 @@ import random ...@@ -4,7 +4,7 @@ import random
a=random.randint(1,4) a=random.randint(1,4)
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
if a>=3: if a<=3:
b='.wav' b='.wav'
else: else:
b='.ogg' b='.ogg'
...@@ -18,7 +18,8 @@ next_img = pygame.image.load('next.png') # 下一曲按钮 ...@@ -18,7 +18,8 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load("歌曲"+str(a)+b) pygame.mixer.music.load("歌曲"+str(a)+b)
volume=0.5 volume=0.5
click=0 cishu=0
yangzi=stop_img
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type==locals.QUIT: if event.type==locals.QUIT:
...@@ -34,11 +35,19 @@ while True: ...@@ -34,11 +35,19 @@ while True:
volume=0 volume=0
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.type==locals.MOUSEBUTTONDOWN:
cishu+=1
if cishu%2==1:
yangzi=play_img
pygame.mixer.music.pause()
else:
yangzi=stop_img
pygame.mixer.music.unpause()
if pygame.mixer.music.get_busy()==False: if pygame.mixer.music.get_busy()==False:
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮 screen.blit(yangzi, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
......
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