Commit 6df32f92 by BellCodeEditor

auto save

parent 4e8405f1
Showing with 16 additions and 92 deletions
import pygame a=0
from pygame import locals for i in range(0,101,2):
a+=i
pygame.init() # 初始化 print(a)
# 创建窗口 \ No newline at end of file
screen = pygame.display.set_mode((640, 480))
# 载入图片、资源
bg_img = pygame.image.load('background.png') # 背景图
play_img = pygame.image.load('play.png') # 播放按钮
stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo
play_img = pygame.image.load('play.png')
pygame.mixer.music.load("test.wav")
volume=0.2
pygame.mixer.music.set_volume(volume)
aaa=0
aaaa=stop_img
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_UP:
volume+=0.1
if volume>1:
volume=1
pygame.mixer.music.set_volume(volume)
if event.key == locals.K_DOWN:
volume-=0.1
if volume<0:
volume=0
pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN:
aaa+=1
if aaa%2==1:
pygame.mixer.music.unpause()
aaaa=play_img
else:
pygame.mixer.music.pause()
aaaa=stop_img
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(aaaa, (270, 330))
# 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
if pygame.mixer.music.get_busy()==False:
pygame.mixer.music.play()
pygame.display.update()
import turtle
pen=turtle.Pen()
pen.color('red','green')
pen.begin_fill()
pen.pensize(100)
for i in range(3):
pen.forward(500)
pen.left(120)
pen.end_fill()
turtle.done()
\ No newline at end of file
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