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Commit 4c061a20 authored 3 years ago by BellCodeEditor's avatar BellCodeEditor
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parent 4a53e72f
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Showing with 7 additions and 1 deletions
  • my_music.py
my_music.py
View file @ 4c061a20
...@@ -13,6 +13,7 @@ next_img = pygame.image.load('next.png') # 下一曲按钮 ...@@ -13,6 +13,7 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load('歌曲4.ogg') pygame.mixer.music.load('歌曲4.ogg')
music_list=['歌曲1.wav','歌曲2.wav','歌曲3.wav','歌曲4.ogg'] music_list=['歌曲1.wav','歌曲2.wav','歌曲3.wav','歌曲4.ogg']
num=-1
v=0.2 v=0.2
pygame.mixer.music.set_volume(v) pygame.mixer.music.set_volume(v)
chick=0 chick=0
...@@ -43,7 +44,12 @@ while True: ...@@ -43,7 +44,12 @@ while True:
pygame.mixer.music.unpause() pygame.mixer.music.unpause()
play_button=stop_img play_button=stop_img
if pygame.mixer.music.get_busy()==False: if pygame.mixer.music.get_busy()==False:
pygame.mixer.music.play() while True:
num=num+1
if num>len(music_list)-1:
num=0
pygame.mixer.music.load(music_list[num])
pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
......
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