Commit 2184486d by BellCodeEditor

save project

parent 581f8c48
Showing with 20 additions and 24 deletions
...@@ -13,48 +13,44 @@ next_img = pygame.image.load('next.png') # 下一曲按钮 ...@@ -13,48 +13,44 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load('歌曲4.ogg') pygame.mixer.music.load('歌曲4.ogg')
# while True: volume = 0.3
# for event in pygame.event.get(): pygame.mixer.music.set_volume(volume)
# if event.type == locals.QUIT:
# exit()
vol = 0.2
pygame.mixer.music.set_volume(vol)
#start = stop_img start = stop_img
click = 0 click = 0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play()
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key == locals.K_UP: if event.key == locals.K_w:
volume += 0.1 volume += 0.1
if volume >1: if volume >1:
volume = 1 volume = 1
pygame.mixer.music.set_volume(vol) pygame.mixer.music.set_volume(volnme)
if event.key == locals.K_DOWN: if event.key == locals.K_s:
volume -= 0.1 volume -= 0.1
if volume < 0 or volume==0: if volume < 0:
volume = 0 volume = 0
# pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
# if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
# click += 1 click += 1
# if click%2 == 0: if click%2 == 0:
# pygame.mixer.music.unpause() start = stop_img
# start = stop_img pygame.mixer.music.unpause()
# else: else:
# pygame.mixer.music.pause() start=play_img
# start = play_img pygame.mixer.music.pause()
if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play()
if volume < 0 or volume==0:
# #
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
# screen.blit(start, (270, 330)) # 暂停按钮 screen.blit(start, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
......
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