Commit 05b6004c by BellCodeEditor

save project

parent be33a24a
Showing with 11 additions and 2 deletions
...@@ -13,6 +13,8 @@ next_img = pygame.image.load('next.png') # 下一曲按钮 ...@@ -13,6 +13,8 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load('歌曲3.wav') pygame.mixer.music.load('歌曲3.wav')
shengyin = 0.5 shengyin = 0.5
summ = 0
tu = stop_img
pygame.mixer.music.set_volume(shengyin) pygame.mixer.music.set_volume(shengyin)
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -30,12 +32,19 @@ while True: ...@@ -30,12 +32,19 @@ while True:
pygame.mixer.music.set_volume(shengyin) pygame.mixer.music.set_volume(shengyin)
if shengyin < 0.1: if shengyin < 0.1:
shengyin = 0.1 shengyin = 0.1
if event.type == locals.MOUSEBUTTONDOWN:
summ+=1
if summ % 2 == 0:
pygame.mixer.music.unpause()
tu = stop_img
else:
pygame.mixer.music.pause()
tu = play_img
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮 screen.blit(tu, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
......
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