Commit f58ddf9d by BellCodeEditor

save project

parent 3b0728e6
Showing with 5 additions and 4 deletions
...@@ -11,7 +11,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -11,7 +11,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
volume = 1 volume = 0
pygame.mixer.music.load('歌曲4.ogg') pygame.mixer.music.load('歌曲4.ogg')
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
while True: while True:
...@@ -26,12 +26,12 @@ while True: ...@@ -26,12 +26,12 @@ while True:
volume += 0.1 volume += 0.1
if volume >= 1: if volume >= 1:
volume = 1 volume = 1
play_music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.key == locals.K_DOWN: if event.key == locals.K_DOWN:
volume -= 0.1 volume -= 0.1
if volume <= 0: if volume <= 0:
volume = 0 volume = 0
play_music.set_volume(volume) pygame.mixer.music.set_volume(volume)
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮 screen.blit(stop_img, (270, 330)) # 暂停按钮
...@@ -39,4 +39,4 @@ while True: ...@@ -39,4 +39,4 @@ while True:
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment