Commit ee6417ed by BellCodeEditor

save project

parent f4f2bc87
Showing with 11 additions and 1 deletions
...@@ -12,6 +12,8 @@ last_img = pygame.image.load('last.png') # 上一曲按钮 ...@@ -12,6 +12,8 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load('毛不易 - 给你给我 (1).mp3') pygame.mixer.music.load('毛不易 - 给你给我 (1).mp3')
click = 0
play_button = stop_img
s = 0.1 s = 0.1
#pygame.mixer.music.set_volume(s) #pygame.mixer.music.set_volume(s)
while True: while True:
...@@ -30,11 +32,19 @@ while True: ...@@ -30,11 +32,19 @@ while True:
s = 0 s = 0
pygame.mixer.music.set_volume(s) pygame.mixer.music.set_volume(s)
if event.type == locals.MOUSEBUTTONDOWN:
click += 1
if click % 2 == 0:
pygame.mixer.music.unpause()
play_button = stop_img
else:
pygame.mixer.music.pause()
play_button = play_img
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
#screen.blit(start, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
......
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