Commit ad5a0f6c by BellCodeEditor

save project

parent abf79c27
...@@ -11,10 +11,10 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -11,10 +11,10 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load('1.m4a') pygame.mixer.music.load('歌曲3.wav')
v=0.8 v=0.8
pygame.mixer.music.set_v(v) pygame.mixer.music.set_volume(v)
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -22,14 +22,14 @@ while True: ...@@ -22,14 +22,14 @@ while True:
if event .type==locals.KEYDOWN: if event .type==locals.KEYDOWN:
if event.key==locals.K_w: if event.key==locals.K_w:
v+=0.1 v+=0.1
if v>1 if v>1:
v=1 v=1
pygame.mixer.music.set_v(v) pygame.mixer.music.set_volume(v)
if event.key==locals.K_s: if event.key==locals.K_s:
v-=0.1 v-=0.1
if v<0 if v<0:
v=0 v=0
pygame.mixer.music.set_v(v) pygame.mixer.music.set_volume(v)
if pygame.mixer.music.get_busy()==False: if pygame.mixer.music.get_busy()==False:
......
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