Commit 9c47dff4 by BellCodeEditor

save project

parent b7e2aa3c
Showing with 22 additions and 17 deletions
...@@ -4,34 +4,39 @@ from pygame import locals ...@@ -4,34 +4,39 @@ from pygame import locals
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((640, 480)) screen = pygame.display.set_mode((640, 480))
# 载入图片 # 载入图片、资源
bg_img = pygame.image.load('background.png') # 背景图 bg_img = pygame.image.load('background.png') # 背景图
play_img = pygame.image.load('play.png') # 播放按钮 play_img = pygame.image.load('play.png') # 播放按钮
stop_img = pygame.image.load('stop.png') # 暂停按钮 stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 下一曲按钮
pygame.mixer.music.load('歌曲4.ogg')
volume=0.2 pygame.mixer.music.load('歌曲4.ogg') # 载入音乐
volume = 0.8
pygame.mixer.music.set_volume(volume) # 初始播放音量
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == pygame.QUIT: if event.type == locals.QUIT:
pygame.quit() exit()
if event.type == pygame.KEYDOWN: # 按键,控制声音大小
if event.key == pygame.K_UP: if event.type == locals.KEYDOWN:
volume+=0.1 if event.key == locals.K_w:
if volume>1: volume += 0.1
volume=1 if volume > 1:
volume = 1
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.key == pygame.K_DOWN: if event.key == locals.K_s:
volume-=0.1 volume -= 0.1
if volume<0: if volume < 0:
volume=0 volume = 0
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if pygame.mixer.music.get_busy==False:
if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0,0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮 screen.blit(stop_img, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
......
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