Commit 89d36bff by BellCodeEditor

save project

parent 1cf900a7
Showing with 19 additions and 9 deletions
import pygame
from pygame import locals
# 初始化
pygame.init()
# 初始化
screen=pygame.display.set_mode((660,480))
pygame.mixer.music.load('歌曲4.ogg')
pygame.mixer.music.load('歌曲3.wav')
pygame.mixer.music.play()
if pygame.mixer.music.get_busy():
pygame.mixer.music.play()
# 载入图片、资源
bg_img = pygame.image.load('background.png') # 背景图
......@@ -17,14 +15,26 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo
se=right
volunm=0.3
while True:
for event in pygame.event.get():
if event.type==locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_DOWN and se != "up":
if event.type == locals.KEYDOWN:
if event.key == locals.K_UP and volunm<1:
volunm+=0.1
pygame.mixer.music.set_volume(volunm)
if event.key == locals.K_DOWN and volunm>0:
volunm-=0.1
pygame.mixer.music.set_volume(volunm)
if pygame.mixer.music.get_busy()==False:
pygame.mixer.music.play()
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment