Commit 7b5ffe90 by BellCodeEditor

save project

parent e9b096f6
Showing with 11 additions and 1 deletions
...@@ -11,11 +11,13 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -11,11 +11,13 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load('test.wav') #载入音乐0 pygame.mixer.music.load('歌曲3.wav') #载入音乐0
FPSCLOCK = pygame.time.Clock() FPSCLOCK = pygame.time.Clock()
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
click = 0
play_button = stop_img
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -33,6 +35,14 @@ while True: ...@@ -33,6 +35,14 @@ while True:
volume = 0 volume = 0
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN:
click += 1
if click % 2 == 0:
pygame.mixer.music.unpause()
play_button = stop_img
else:
pygame.mixer.music.pause()
play_button = play_img
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play() pygame.mixer.music.play()
......
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