Commit 3755aaa0 by BellCodeEditor

save project

parent fbda0ff4
Showing with 13 additions and 32 deletions
...@@ -15,46 +15,27 @@ pygame.mixer.music.load('歌曲4.ogg') ...@@ -15,46 +15,27 @@ pygame.mixer.music.load('歌曲4.ogg')
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type==locals.QUIT if event.type==locals.QUIT:
exit() exit()
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if pygame.mixer.music.get_busy()==False:
start = stop_img pygame.mixer.music.play()
click = 0 if event.type==locals.KEYDOWN:
while True: if event.key==locals.K_w:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_UP:
volume += 0.1 volume += 0.1
if volume < 0 or volume==0: if volume>1:
volume = 0 volume=1
pygame.mixer.music.set_volume(volume)
if event.key == locals.K_DOWN:
volume -= 0.1
if volume < 0 < or volume==0:
volume = 0
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN:
click += 1
if click%2 == 0:
pygame.mixer.music.unpause()
start = stop_img
else:
pygame.mixer.music.pause()
start = play_img
if volume <=0:
volume = 0
if pygame.mixer.music.get_busy()==False:
pygame.mixer.music.play()
if event.key==locals.K_s:
volume += 0.1
if volume<0:
volume=0
pygame.mixer.music.set_volume(volume)
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(start, (270, 330)) # 暂停按钮 screen.blit(play_img, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
......
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