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Commit 200b09f1 authored a year ago by BellCodeEditor's avatar BellCodeEditor
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parent e075248d
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Showing with 44 additions and 0 deletions
  • 1.mp3
  • background.png
  • last.png
  • logo.png
  • my_music.py
  • neuropol.ttf
  • next.png
  • play.png
  • stop.png
1.mp3 0 → 100644
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background.png 0 → 100644
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background.png

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last.png 0 → 100644
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last.png

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logo.png 0 → 100644
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logo.png

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my_music.py 0 → 100644
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import pygame
from pygame import locals
pygame.init() # 初始化
# 创建窗口
screen = pygame.display.set_mode((640, 480))
# 载入图片、资源
bg_img = pygame.image.load('background.png') # 背景图
play_img = pygame.image.load('play.png') # 播放按钮
stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load('1.mp3')
volume=0.2
pygame.mixer.music.set_volume(volume)
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key==locals.K_UP:
volume+=0.1
if volume>1:
volume=1
pygame.mixer.music.set_volume(volume)
if event.key == locals.K_DOWN:
volume-=0.1
if volume<0:
volume=0
if pygame.mixer.music.get_busy()==False:
pygame.mixer.music.play()
# 绘制画面
screen.blit(bg_img,(0, 0)) # 填充背景
screen.blit(stop_img,(270, 330)) # 暂停按钮
screen.blit(logo_img,(170, 60)) # 中间logo图
screen.blit(last_img,(120, 350)) # 上一曲
screen.blit(next_img,(420, 350)) # 下一曲
# 刷新画面
pygame.display.update()
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neuropol.ttf 0 → 100644
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next.png 0 → 100644
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next.png

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play.png 0 → 100644
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play.png

12.1 KB

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stop.png 0 → 100644
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stop.png

11.6 KB

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