Commit 0777bea6 by BellCodeEditor

save project

parent 4d715dc3
Showing with 13 additions and 2 deletions
...@@ -11,7 +11,10 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -11,7 +11,10 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load('yes.mp3') pygame.mixer.music.load('128.mp3')
click=0
g = stop_img
volume=0.8 volume=0.8
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
...@@ -30,11 +33,19 @@ while True: ...@@ -30,11 +33,19 @@ while True:
if volume<0: if volume<0:
volume=0 volume=0
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.type==locals.MOUSEBUTTONDOWN:
click+=1
if click%2==0:
pygame.mixer.music.unpause()
g = stop_img
else :
pygame.mixer.music.pause()
g = play_img
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮 screen.blit(g, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
......
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