Commit ac23791e by BellCodeEditor

save project

parent 33cb9cf5
Showing with 379 additions and 31 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import os
pygame.init()
pygame.init() # 初始化
# 创建窗口
screen = pygame.display.set_mode((640, 480)) screen = pygame.display.set_mode((640, 480))
# 载入图片、资源 # 载入图片、资源
bg_img = pygame.image.load('background.png') # 背景图 bg_img = pygame.image.load('background.png') # 背景图
...@@ -10,50 +10,398 @@ play_img = pygame.image.load('play.png') # 播放按钮 ...@@ -10,50 +10,398 @@ play_img = pygame.image.load('play.png') # 播放按钮
stop_img = pygame.image.load('stop.png') # 暂停按钮 stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer._img music.laod('歌曲4.png')
music_list=[]
path="C:\\Users\\Administrator\\Desktop\\新建文件夹"
filelist=os.listdir(path)
for i in filelist:
if i[-4:]==".ogg"or i[-4:]==".wav":
music_list.append(i)
num =-1
volume = 0.2
pygame.mixer.music.set_volume(volume)
click=0
play_button=stop_img
filelist = ['歌曲1.wav', '歌曲2.wav', '歌曲3.wav', '歌曲4.ogg']
num = -1
volume = 0.2
+ CategoryInfo : InvalidArgument: (:) [Get-Volume]ParameterBindingException
+ FullyQualifiedErrorId : PositionalParameterNotFound,Get-Volume
volume = 0.2r.music.set_volume(volume)
pygame.mixe
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type==locals.MOUSEBUTTONDOWN: if event.type==locals.MOUSEBUTTONDOWN:
exit() exit()
if event.type==locals.KEYDOWN: if event.type==locals.KEYDOWN:
if event.key==locals.K_w: if event.key==locals.K_s:
volume+=0.1 volume+=0.1
if volume >0: if volume >0:
volume =0 volume =0
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.key==locals.K_s: if event.key==locals.K_w:
if x>270 and x < 370andy>350and y <450:
volume-=0.1 volume-=0.1
if clck+=1 if volume <0:
volume =0
pygame.mixer.music.set_volume(volume)
if event.type==locals.MOUSEBUTTONDOWN:
if event.button==1:
x,y=event.pos
if x > 270 and x < 370 and y > 350 and y <450:
click+=1
if click%2==0: if click%2==0:
pygame.mixer.music.pause() play_button=stop_img
if pygame.mixer.ifmusic.get_busy()==False pygame.mixer.music.unpause()
else:
play_button=stop_img
pygame.mixer.music.unpause()
if x>120 and x<220 and y>350 and y<400:
num-=1
if num<0:
num=len(music_list)-1
pygame.mixer.music.load(path+"\\"+music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
screen.blit(bg_img, (0, 0)) # 填充背景 play_button=stop_img
screen.blit(stop_img, (270, 330)) # 暂停按钮 click=0
screen.blit(logo_img, (170, 60)) # 中间logo图 if x>420 and x<520 and y>350 and y<400:
screen.blit(last_img, (120, 350)) # 上一曲 num+=1
screen.blit(next_img, (420, 350)) # 下一曲 if num>len(music_list)-1:
# 刷新画面 num=0
pygame.mixer.music.load(path+"\\"+music_list[num])
pygame.mixer.music.play()
play_button=stop_img
click=0
if pygame.mixer.music.get_busy()==False:
num+=1
if num>len(music_list)-1:
num=0
print(num)
pygame.mixer.music.load(path+"\\"+music_list[num])
pygame.mixer.music.play()
new_logo = pygame.transform.rotate(logo_img, angle)
newRect = new_logo.get_rect(center=(320, 200))
pos = (newRect[0], newRect[1])
angle += 1
screen.blit(bg_img, (0, 0))
screen.blit(play_button, (270, 330))
screen.blit(logo_img, (170, 60))
screen.blit(last_img, (120, 350))
screen.blit(next_img, (420, 350))
pygame.display.update() pygame.display.update()
bg_img=pygame.image.load('background.png')
play_img=pygame.image.load('play.png')
stop_img=pygame.image.load('stop.png')
last_img=pygame.image.load('last.png')
next_img=pygame.image.load('next.png')
logo_img=pygame.image.load('logo.png')
......
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