Commit ac23791e by BellCodeEditor

save project

parent 33cb9cf5
Showing with 386 additions and 38 deletions
import pygame
from pygame import locals
import os
pygame.init()
pygame.init() # 初始化
# 创建窗口
screen = pygame.display.set_mode((640, 480))
# 载入图片、资源
bg_img = pygame.image.load('background.png') # 背景图
......@@ -10,50 +10,398 @@ play_img = pygame.image.load('play.png') # 播放按钮
stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo = pygame.image.load('logo.png') # 中间logo
pygame.mixer._img music.laod('歌曲4.png')
logo_img = pygame.image.load('logo.png') # 中间logo
music_list=[]
path="C:\\Users\\Administrator\\Desktop\\新建文件夹"
filelist=os.listdir(path)
for i in filelist:
if i[-4:]==".ogg"or i[-4:]==".wav":
music_list.append(i)
num =-1
volume = 0.2
pygame.mixer.music.set_volume(volume)
click=0
play_button=stop_img
filelist = ['歌曲1.wav', '歌曲2.wav', '歌曲3.wav', '歌曲4.ogg']
num = -1
volume = 0.2
+ CategoryInfo : InvalidArgument: (:) [Get-Volume]ParameterBindingException
+ FullyQualifiedErrorId : PositionalParameterNotFound,Get-Volume
volume = 0.2r.music.set_volume(volume)
pygame.mixe
while True:
for event in pygame.event.get():
if event.type==locals.MOUSEBUTTONDOWN:
exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_w:
volume+=0.1
if volume >0:
volume =0
pygame.mixer.music.set_volume(volume)
if event.key==locals.K_s:
if x>270 and x < 370andy>350and y <450:
volume-=0.1
if clck+=1
if click%2==0:
pygame.mixer.music.pause()
if pygame.mixer.ifmusic.get_busy()==False
pygame.mixer.music.play()
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
if event.type==locals.KEYDOWN:
if event.key==locals.K_s:
volume+=0.1
if volume >0:
volume =0
pygame.mixer.music.set_volume(volume)
if event.key==locals.K_w:
volume-=0.1
if volume <0:
volume =0
pygame.mixer.music.set_volume(volume)
if event.type==locals.MOUSEBUTTONDOWN:
if event.button==1:
x,y=event.pos
if x > 270 and x < 370 and y > 350 and y <450:
click+=1
if click%2==0:
play_button=stop_img
pygame.mixer.music.unpause()
else:
play_button=stop_img
pygame.mixer.music.unpause()
if x>120 and x<220 and y>350 and y<400:
num-=1
if num<0:
num=len(music_list)-1
pygame.mixer.music.load(path+"\\"+music_list[num])
pygame.mixer.music.play()
play_button=stop_img
click=0
if x>420 and x<520 and y>350 and y<400:
num+=1
if num>len(music_list)-1:
num=0
pygame.mixer.music.load(path+"\\"+music_list[num])
pygame.mixer.music.play()
play_button=stop_img
click=0
if pygame.mixer.music.get_busy()==False:
num+=1
if num>len(music_list)-1:
num=0
print(num)
pygame.mixer.music.load(path+"\\"+music_list[num])
pygame.mixer.music.play()
new_logo = pygame.transform.rotate(logo_img, angle)
newRect = new_logo.get_rect(center=(320, 200))
pos = (newRect[0], newRect[1])
angle += 1
screen.blit(bg_img, (0, 0))
screen.blit(play_button, (270, 330))
screen.blit(logo_img, (170, 60))
screen.blit(last_img, (120, 350))
screen.blit(next_img, (420, 350))
pygame.display.update()
bg_img=pygame.image.load('background.png')
play_img=pygame.image.load('play.png')
stop_img=pygame.image.load('stop.png')
last_img=pygame.image.load('last.png')
next_img=pygame.image.load('next.png')
logo_img=pygame.image.load('logo.png')
......
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