Commit a0dfe39c by BellCodeEditor

save project

parent 66fbf178
Showing with 13 additions and 5 deletions
...@@ -12,8 +12,10 @@ last_img = pygame.image.load('last.png') # 上一曲按钮 ...@@ -12,8 +12,10 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load("M500000IDn2a2qPSCg.mp3") pygame.mixer.music.load("M500000IDn2a2qPSCg.mp3")
y=0 y=0.1
#pygame.mixer.music.set_volume(y) pygame.mixer.music.set_volume(y)
click=0
play_button=stop_img
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -29,15 +31,21 @@ while True: ...@@ -29,15 +31,21 @@ while True:
if y<0: if y<0:
y=0 y=0
pygame.mixer.music.set_volume(y) pygame.mixer.music.set_volume(y)
if event.type==locals.MOUSEBUTTONDOWN:
click+=1
if click % 2==0:
pygame.mixer.music.unpause()
play_button=stop_img
else:
pygame.mixer.music.pause()
play_button=play_img
if pygame.mixer.music.get_busy()==False: if pygame.mixer.music.get_busy()==False:
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
#screen.blit(start, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
......
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