Commit 46d6d2e4 by BellCodeEditor

save project

parent 15415391
Showing with 19 additions and 11 deletions
...@@ -15,28 +15,36 @@ pygame.mixer.music.load('歌曲4.ogg') ...@@ -15,28 +15,36 @@ pygame.mixer.music.load('歌曲4.ogg')
volume=0.8 volume=0.8
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
click=0
play_button=stop_img
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key == locals.K_w: if event.key == locals.K_w:
voiume += 0.1 volume += 0.1
if voiume > 1: if volume > 1:
voiume=1 volume=1
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.key == locals.K_s: if event.key == locals.K_s:
voiume -= 0.1 volume -= 0.1
if voiume < 0: if volume < 0:
voiume=0 volume=0
pygame.mixer.music.set_volome(volume) pygame.mixer.music.set_volume(volume)
if event.type==locals.MOUSEBUTTONDOWN:
click += 1
if pygame.mixer.music.get_busy() == False: if click % 2 ==0:
play_button=stop_img
pygame.mixer.music.unpause()
else:
play_button=play_img
pygame.mixer.music.pause()
if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
......
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