Commit 3f03cd46 by BellCodeEditor

save project

parent 77805c71
Showing with 13 additions and 0 deletions
...@@ -12,12 +12,25 @@ last_img = pygame.image.load('last.png') # 上一曲按钮 ...@@ -12,12 +12,25 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load("歌曲1.wav") pygame.mixer.music.load("歌曲1.wav")
pygame.mixer.music.set_volumn(sb)
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type==pygame.QUIT: if event.type==pygame.QUIT:
exit() exit()
if pygame.mixer.music.get_busy()==False: if pygame.mixer.music.get_busy()==False:
pygame.mixer.music.play() pygame.mixer.music.play()
if event.type==pygame.KEYDOWN:
if event.type==pygame.K_UP:
sb+=0.1
if sb>1:
sb=1
pygame.mixer.music.set_volumn(sb)
if event.type==pygame.K_DOWN:
sb-=0.1
if sb<0:
sb=0
pygame.mixer.music.set_volumn(sb)
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮 screen.blit(stop_img, (270, 330)) # 暂停按钮
......
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