Commit 33cabecf by BellCodeEditor

auto save

parent 3abbad38
Showing with 16 additions and 5 deletions
...@@ -13,18 +13,16 @@ next_img = pygame.image.load('next.png') # 下一曲按钮 ...@@ -13,18 +13,16 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 设置窗口标题 # 设置窗口标题
pygame.mixer.music.load("歌曲4.ogg") pygame.mixer.music.load("歌曲4.ogg")
volume=0.8 volume=0.2
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
click=0
play_button=stop_img
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play()
if event.type==locals.KEYDOWN: if event.type==locals.KEYDOWN:
if pygame.mixer.music.get_busy()==False:
pygame.mixer.music.play()
if event.key==locals.K_w: if event.key==locals.K_w:
volume+=0.1 volume+=0.1
if volume>1: if volume>1:
...@@ -35,6 +33,19 @@ while True: ...@@ -35,6 +33,19 @@ while True:
if volume<0: if volume<0:
volume=0 volume=0
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.type==locals.MOUSEBUTTONDOWN:
click+=1
if click%2==0:
paly_button=stop_img
pygame.mixer.music.unpause()
else:
paly_button=play_img
pygame.mixer.music.pause()
if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0,0)) # 填充背景 screen.blit(bg_img, (0,0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮 screen.blit(stop_img, (270, 330)) # 暂停按钮
......
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