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Commit
f6af3b61
authored
3 years ago
by
BellCodeEditor
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parent
3e3acb35
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1 changed file
with
8 additions
and
5 deletions
snake.py
snake.py
View file @
f6af3b61
...
@@ -60,11 +60,14 @@ while True:
...
@@ -60,11 +60,14 @@ while True:
if
x
==
apple_x
and
y
==
apple_y
:
if
x
==
apple_x
and
y
==
apple_y
:
num1
=
random
.
randint
(
1
,
22
)
num1
=
random
.
randint
(
1
,
22
)
num2
=
random
.
randint
(
1
,
16
)
num2
=
random
.
randint
(
1
,
16
)
apple_x
=
num1
*
30
apple_x
=
num1
*
30
-
30
apple_y
=
num2
*
30
apple_y
=
num2
*
30
-
30
score
+=
10
else
:
else
:
position
.
pop
(
0
)
position
.
pop
(
0
)
# 将背景图画上去
# 将背景图画上去
if
x
<
0
or
x
>
630
or
y
<
0
or
y
>
450
:
exit
()
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
background
,
(
0
,
0
))
# 将贪吃蛇的头画上去
# 将贪吃蛇的头画上去
screen
.
blit
(
snake_head
,
position
[
-
1
])
screen
.
blit
(
snake_head
,
position
[
-
1
])
...
@@ -74,9 +77,9 @@ while True:
...
@@ -74,9 +77,9 @@ while True:
# 将果实画上去
# 将果实画上去
screen
.
blit
(
food
,
(
apple_x
,
apple_y
))
screen
.
blit
(
food
,
(
apple_x
,
apple_y
))
info
=
'score'
+
str
(
score
)
info
=
"score"
+
str
(
score
)
text
=
my_font
.
render
(
info
,
True
,(
0
,
0
,
0
))
text
=
my_font
.
render
(
info
,
True
,(
0
,
0
,
0
))
screen
.
blit
(
text
,(
540
,
10
))
screen
.
blit
(
text
,(
540
,
10
))
# 刷新画面
# 刷新画面
pygame
.
display
.
update
()
pygame
.
display
.
update
()
FPSCLOCK
.
tick
(
3
)
FPSCLOCK
.
tick
(
5
)
\ No newline at end of file
\ No newline at end of file
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