Skip to content
  • P
    Projects
  • G
    Groups
  • S
    Snippets
  • Help

Administrator / pygame_lesson3_diy4

  • This project
    • Loading...
  • Sign in
Go to a project
  • Project
  • Repository
  • Issues 0
  • Merge Requests 0
  • Pipelines
  • Wiki
  • Snippets
  • Members
  • Activity
  • Graph
  • Charts
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
  • Files
  • Commits
  • Branches
  • Tags
  • Contributors
  • Graph
  • Compare
  • Charts
Commit a4f3b19c authored 3 years ago by BellCodeEditor's avatar BellCodeEditor
Browse files
Options
  • Browse Files
  • Download
  • Email Patches
  • Plain Diff

save project

parent d1c18f0e
Show whitespace changes
Inline Side-by-side
Showing with 6 additions and 5 deletions
  • snake.py
snake.py
View file @ a4f3b19c
......@@ -17,7 +17,7 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下
my_font = pygame.font.Font("neuropol.ttf",18)
my_font =
x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)]
......@@ -64,23 +64,23 @@ while True:
num2 = random.randint(1,16)
apple_x = 30*num1-30
apple_y = 30*num2-30
score += 1
else:
position.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
if x < 0 or x > 630 or y < 0 or y > 480:
if x < 0 or x > 630 or y > 0 or y < 480:
exit()
# 将贪吃蛇的头画上去
screen.blit(snake_head, position[-1])
# 将贪吃蛇的身体画上去
for i in range(len(position)-1):
screen.blit(body, position[i])
# 将果实画上去
screen.blit(food, (apple_x,apple_y))
info = "Score : " + str(score)
into = "Score" + str(score)
text = my_font.render(info,True,(0,0,0))
screen.blit(text,(540,10))
score.bilt(text,(540,10))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
This diff is collapsed. Click to expand it.
  • Write
  • Preview
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment