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Commit
6ca81132
authored
3 years ago
by
BellCodeEditor
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parent
b69cd977
c245568l1354p256a13985/wx381870
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1 changed file
with
41 additions
and
4 deletions
snake.py
snake.py
View file @
6ca81132
...
...
@@ -16,16 +16,53 @@ body = pygame.image.load('body.png') # 身体
left
=
pygame
.
image
.
load
(
'left.png'
)
# 头 朝左
up
=
pygame
.
image
.
load
(
'up.png'
)
# 头 朝上
down
=
pygame
.
image
.
load
(
'down.png'
)
# 头 朝下
my_font
=
pygame
.
font
.
Font
(
"neuropol
,
ttf"
,
18
)
my_font
=
pygame
.
font
.
Font
(
"neuropol
.
ttf"
,
18
)
x
,
y
=
240
,
120
position
=
[(
180
,
90
),
(
180
,
120
),
(
210
,
120
),
(
x
,
y
)]
ax
=
360
ay
=
300
setheading
=
"right"
snake_head
=
right
)
position
.
append
((
x
,
y
))
score
=
0
while
True
:
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
# 接收到退出事件后退出程序
exit
()
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
key
==
locals
.
K_RIGHT
and
setheading
!=
"left"
:
setheading
=
'right'
snake_head
=
right
if
event
.
key
==
locals
.
K_LEFT
and
setheading
!=
"right"
:
setheading
=
'left'
snake_head
=
left
if
event
.
key
==
locals
.
K_UP
and
setheading
!=
"down"
:
setheading
=
'up'
snake_head
=
up
if
event
.
key
==
locals
.
K_DOWN
and
setheading
!=
"up"
:
setheading
=
'down'
snake_head
=
down
# 设置贪吃蛇的头部坐标
if
setheading
==
"right"
:
x
+=
30
elif
setheading
==
"left"
:
x
-=
30
elif
setheading
==
"up"
:
y
-=
30
else
:
y
+=
30
if
x
==
ax
and
y
==
ay
:
sx
=
random
.
randint
(
1
,
22
)
sy
=
random
.
randint
(
1
,
16
)
ax
=
sx
*
30
-
30
ay
=
sy
*
30
-
30
score
+=
30
else
:
position
.
pop
(
0
)
if
x
<
0
or
x
>
630
or
y
<
0
or
y
>
540
:
exit
()
position
.
append
((
x
,
y
))
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
# 将贪吃蛇的头画上去
...
...
@@ -37,7 +74,7 @@ snake_head = right
# 将果实画上去
screen
.
blit
(
food
,
(
ax
,
ay
))
info
=
"Score"
+
str
(
score
)
text
=
my_font
,
render
(
info
,
True
,(
0
,
0
,
0
))
text
=
my_font
.
render
(
info
,
True
,(
0
,
0
,
0
))
screen
.
blit
(
text
,(
540
,
10
))
# 刷新画面
pygame
.
display
.
update
()
...
...
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