Skip to content
Toggle navigation
P
Projects
G
Groups
S
Snippets
Help
Administrator
/
pygame_lesson3_diy4
This project
Loading...
Sign in
Toggle navigation
Go to a project
Project
Repository
Issues
0
Merge Requests
0
Pipelines
Wiki
Snippets
Members
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Commit
2fcc288b
authored
Apr 06, 2025
by
BellCodeEditor
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
save project
parent
c59ba90d
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
16 additions
and
15 deletions
snake.py
snake.py
View file @
2fcc288b
...
@@ -17,12 +17,12 @@ body = pygame.image.load('body.png') # 身体
...
@@ -17,12 +17,12 @@ body = pygame.image.load('body.png') # 身体
left
=
pygame
.
image
.
load
(
'left.png'
)
# 头 朝左
left
=
pygame
.
image
.
load
(
'left.png'
)
# 头 朝左
up
=
pygame
.
image
.
load
(
'up.png'
)
# 头 朝上
up
=
pygame
.
image
.
load
(
'up.png'
)
# 头 朝上
down
=
pygame
.
image
.
load
(
'down.png'
)
# 头 朝下
down
=
pygame
.
image
.
load
(
'down.png'
)
# 头 朝下
my_font
=
pygame
.
font
.
Font
(
'neurop
e
l.ttf'
,
18
)
my_font
=
pygame
.
font
.
Font
(
'neurop
o
l.ttf'
,
18
)
x
,
y
=
240
,
120
x
,
y
=
240
,
120
position
=
[(
180
,
90
),
(
180
,
120
),
(
210
,
120
),
(
x
,
y
)]
position
=
[(
180
,
90
),
(
180
,
120
),
(
210
,
120
),
(
x
,
y
)]
apple_x
=
360
#
苹果横坐标
apple_x
=
360
#
苹果横坐标
apple_y
=
300
#
苹果纵坐标
apple_y
=
300
#
苹果纵坐标
setheading
=
"right"
setheading
=
"right"
snake_head
=
right
snake_head
=
right
...
@@ -57,30 +57,32 @@ while True:
...
@@ -57,30 +57,32 @@ while True:
else
:
else
:
y
+=
30
y
+=
30
position
.
append
((
x
,
y
))
position
.
append
((
x
,
y
))
#贪吃蛇吃到了苹果
#
贪吃蛇吃到了苹果
if
x
==
apple_x
and
y
==
apple_y
:
if
x
==
apple_x
and
y
==
apple_y
:
score
+=
1
score
+=
1
num1
=
random
.
randint
(
1
,
22
)
#
横排的几个格子
num1
=
random
.
randint
(
1
,
22
)
#
横排的几个格子
num2
=
random
.
randint
(
1
,
16
)
#
纵排的几个格子
num2
=
random
.
randint
(
1
,
16
)
#
纵排的几个格子
apple_x
=
30
*
num1
-
30
#
苹果的X坐标
apple_x
=
30
*
num1
-
30
#
苹果的X坐标
apple_y
=
30
*
num2
-
30
#
苹果的Y坐标
apple_y
=
30
*
num2
-
30
#
苹果的Y坐标
else
:
else
:
position
.
pop
(
0
)
position
.
pop
(
0
)
#贪吃蛇撞墙
if
x
<
0
or
x
>
630
or
y
<
0
or
y
>
450
:
exit
()
# 将背景图画上去
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
background
,
(
0
,
0
))
# 将贪吃蛇的头画上去
# 将贪吃蛇的头画上去
screen
.
blit
(
snake_head
,
position
[
-
1
])
screen
.
blit
(
snake_head
,
position
[
-
1
])
# 将贪吃蛇的身体画上去
# 将贪吃蛇的身体画上去
for
i
in
range
(
len
(
position
)
-
1
):
for
i
in
range
(
len
(
position
)
-
1
):
screen
.
blit
(
body
,
position
[
i
])
screen
.
blit
(
body
,
position
[
i
])
# 将果实画上去
# 将果实画上去
screen
.
blit
(
food
,
(
apple_x
,
apple_y
))
screen
.
blit
(
food
,
(
apple_x
,
apple_y
))
#绘制分数
#
绘制分数
info
=
"Score:"
+
str
(
score
)
info
=
"Score:"
+
str
(
score
)
text
=
my_font
.
render
(
info
,
True
,
(
0
,
0
,
0
))
text
=
my_font
.
render
(
info
,
True
,
(
0
,
0
,
0
))
sc
ore
.
blit
(
text
,
(
540
,
10
))
sc
reen
.
blit
(
text
,
(
540
,
10
))
# 刷新画面
# 刷新画面
pygame
.
display
.
update
()
pygame
.
display
.
update
()
FPSCLOCK
.
tick
(
3
)
FPSCLOCK
.
tick
(
3
)
\ No newline at end of file
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment