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Commit
274e8de4
authored
4 years ago
by
BellCodeEditor
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parent
40a18420
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with
7 additions
and
10 deletions
snake.py
snake.py
View file @
274e8de4
...
...
@@ -4,7 +4,7 @@ import random
# 初始化pygame,为使用硬件做准备
pygame
.
init
()
score
=
0
pygame
.
font
.
Font
(
"neuropol.ttf"
,
15
)
# 创建一个窗口
screen
=
pygame
.
display
.
set_mode
((
660
,
480
))
FPSCLOCK
=
pygame
.
time
.
Clock
()
# pygame时钟,控制游戏速度(帧数)
...
...
@@ -17,7 +17,6 @@ body = pygame.image.load('body.png') # 身体
left
=
pygame
.
image
.
load
(
'left.png'
)
# 头 朝左
up
=
pygame
.
image
.
load
(
'up.png'
)
# 头 朝上
down
=
pygame
.
image
.
load
(
'down.png'
)
# 头 朝下
ziti
=
pygame
.
font
.
Font
(
"neuropol.ttf"
,
18
)
x
,
y
=
240
,
120
position
=
[(
180
,
90
),
(
180
,
120
),
(
210
,
120
),
(
x
,
y
)]
...
...
@@ -58,9 +57,8 @@ while True:
position
.
append
((
x
,
y
))
if
x
==
apple_x
and
y
==
apple_y
:
apple_x
=
random
.
randint
(
1
,
21
)
*
30
apple_y
=
random
.
randint
(
1
,
15
)
*
30
score
+=
10
apple_x
=
random
.
randint
(
1
,
22
)
*
30
apple_y
=
random
.
randint
(
1
,
16
)
*
30
else
:
position
.
pop
(
0
)
# 将背景图画上去
...
...
@@ -70,12 +68,11 @@ while True:
# 将贪吃蛇的身体画上去
for
i
in
range
(
len
(
position
)
-
1
):
screen
.
blit
(
body
,
position
[
i
])
info
=
"Score:"
+
str
(
score
)
text
=
ziti
.
render
(
info
,
True
,(
0
,
0
,
0
))
screen
.
blit
(
text
,(
540
,
10
))
# 将果实画上去
screen
.
blit
(
food
,
(
apple_x
,
apple_y
))
# 刷新画面
pygame
.
display
.
update
()
FPSCLOCK
.
tick
(
3
)
\ No newline at end of file
if
x
<
0
or
x
>
630
or
y
<
0
or
y
>
450
:
exit
()
\ No newline at end of file
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