Commit 17a79375 by BellCodeEditor

save project

parent 52f26819
apple.png

2.05 KB

bg.png

22.5 KB

body.png

1.4 KB

down.png

2.01 KB

left.png

2.07 KB

File added
right.png

2.05 KB

import pygame
from pygame import locals#locals为pygame子模块(必写)
import random
#初始化pygame,为使用硬件做准备
pygame.init()
#创建一个窗口
screen=pygame.display.set_mode((660,480),flags=0,depth=0,display=0)
FPSLOCK=pygame.time.Clock()
#背景
background=pygame.image.load('bg.png')
right=pygame.image.load('right.png')
food=pygame.image.load('apple.png')
body=pygame.image.load('body.png')
left=pygame.image.load('left.png')
up=pygame.image.load('up.png')
down=pygame.image.load('down.png')
my_font=pygame.font.Font('neuropol.ttf',18)#字体
x,y=240,120
position = [(180, 90), (180, 120), (210, 120), (x, y)]
a_x=360
a_y=300
setheading='right'
snake_head=right
score=0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
#接收到退出事件后退出程序
exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_RIGHT and setheading != 'left':
setheading='right'
if event.key==locals.K_LEFT and setheading != 'right':
setheading='left'
if event.key==locals.K_UP and setheading != 'down':
setheading='up'
if event.key==locals.K_DOWN and setheading != 'up':
setheading='down'
#设置贪吃蛇的头部坐标
if setheading=='right':
x+=30
snake_head=right
elif setheading=='left':
x-=30
snake_head=left
elif setheading=='up':
y-=30
snake_head=up
else:
y+=30
snake_head=down
position.append((x,y))
#刷新苹果
if x==a_x and y==a_y:
score+=1
nx=random.randint(1,22)
ny=random.randint(1,16)
a_x=nx*30-30
a_y=ny*30-30
else:
position.pop(0)
if x<0 or x>630 or y<0 or y>450:
exit()
#将背景画上去
screen.blit(background,(0,0))
#将贪吃蛇画上去
screen.blit(snake_head,position[-1])
#将贪吃蛇的身体画上去
for i in range(len(position)-1):
screen.blit(body,position[i])
#将果实画上去
screen.blit(food,(a_x,a_y))
#绘制分数
info='Score:'+str(score)
text=my_font.render(info,True,(0,0,0))
screen.blit(text,(540,10))
#刷新画面
pygame.display.update()
FPSLOCK.tick(3)
\ No newline at end of file
up.png

2.05 KB

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