diff --git a/snake.py b/snake.py index 366dba1..86939b2 100644 --- a/snake.py +++ b/snake.py @@ -17,7 +17,7 @@ left = pygame.image.load('left.png') # 头 朝左 up = pygame.image.load('up.png') # 头 朝上 down = pygame.image.load('down.png') # 头 朝下 -my_font=pygame.font.Font("neuropol.ttf",18) +my_font=pygame.font.Font('neuropol.ttf',18) x, y = 240, 120 position = [(180, 90), (180, 120), (210, 120), (x, y)] apple_x=360 @@ -25,7 +25,7 @@ apple_y=300 setheading = "right" snake_head = right - +score=0 while True: for event in pygame.event.get(): if event.type == locals.QUIT: @@ -60,8 +60,11 @@ while True: num2=random.randint(1,16) apple_x=30*num1-30 apple_y=30*num2-30 + else: position.pop(0) + if x<0 or x>630 or y<0 or y>450: + exit() # 将背景图画上去 screen.blit(background, (0, 0)) # 将贪吃蛇的头画上去 @@ -72,7 +75,8 @@ while True: # 将果实画上去 screen.blit(food, (apple_x, apple_y)) - info="Score"+str(score) + #绘制分数 + info="Score:"+str(score) text=my_font.render(info,True,(0,0,0)) screen.blit(text,(540,10)) # 刷新画面