Commit dc87f9b6 by BellCodeEditor

save project

parent fc710c85
Showing with 21 additions and 13 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random import random
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
...@@ -16,14 +17,17 @@ body = pygame.image.load('body.png') # 身体 ...@@ -16,14 +17,17 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
my_font = pygame.font.Font('neuropol.ttf',18) my_font = pygame.font.Font('neuropol.ttf', 18) # 字体 *************
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x=360 apple_x = 360 # 苹果横坐标
apple_y =300 apple_y = 300 # 苹果纵坐标
setheading = "right" setheading = "right"
snake_head = right snake_head = right
screen =0 score = 0 # *************
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -53,12 +57,13 @@ while True: ...@@ -53,12 +57,13 @@ while True:
else: else:
y += 30 y += 30
position.append((x, y)) position.append((x, y))
if x ==apple_x and y ==apple_y: # 贪吃蛇吃到了苹果
num1 =random.randint(1,22) if x == apple_x and y == apple_y:
num2 =random.randint(1,16) num1= random.randint(1, 22) # 横排第几个格子
apple_x =30*num1-30 num2 = random.randint(1, 16) # 竖排第几个格子
apple_y =30*num2-30 apple_x = 30*num1-30 # 苹果的x坐标
score+=10 apple_y = 30*num2-30 # 苹果的y坐标
score += 10 # *************
else: else:
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
...@@ -71,9 +76,11 @@ while True: ...@@ -71,9 +76,11 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple_x, apple_y)) screen.blit(food, (apple_x, apple_y))
info ="Score:"+str(score) # 绘制分数
text = my_font.rander(info,Ture,(0,0,0)) info = "Score:"+ str(score) # *************
screen.blit(text,(540,10)) text = my_font.render(info, True, (156, 34, 6))
screen.blit(text, (540, 10))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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