Commit d3af4286 by BellCodeEditor

auto save

parent 8e77976b
Showing with 7 additions and 1 deletions

2.05 KB | W: | H:

3.74 KB | W: | H:

apple.png
apple.png
apple.png
apple.png
  • 2-up
  • Swipe
  • Onion skin
...@@ -16,6 +16,7 @@ body = pygame.image.load('body.png') # 身体 ...@@ -16,6 +16,7 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
my_font = pygame.font.Font('neuropol',18)
apple_x = 360 apple_x = 360
apple_y = 300 apple_y = 300
...@@ -24,6 +25,7 @@ position = [(180, 90), (180, 120), (210, 120), (x, y)] ...@@ -24,6 +25,7 @@ position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right" setheading = "right"
snake_head = right snake_head = right
score = 0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -56,7 +58,7 @@ while True: ...@@ -56,7 +58,7 @@ while True:
else: else:
y += 30 y += 30
position.append((x, y)) position.append((x, y))
if apple_x == x and apple_y == y if apple_x == x and apple_y == y:
xbox = random.randint(1,22) xbox = random.randint(1,22)
xboy = random.randint(1,16) xboy = random.randint(1,16)
apple_x = 30*xbox-30 apple_x = 30*xbox-30
...@@ -72,6 +74,9 @@ while True: ...@@ -72,6 +74,9 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple_x,apple_y)) screen.blit(food, (apple_x,apple_y))
info = "Score:" + str(score)
text = my_font.render(info,Ture,(0,0,0))
screen.blit(text,(540,10))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment