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Commit
cc2add90
authored
4 years ago
by
BellCodeEditor
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parent
73ef98ae
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1 changed file
with
6 additions
and
5 deletions
snake.py
snake.py
View file @
cc2add90
...
@@ -17,7 +17,7 @@ body = pygame.image.load('body.png') # 身体
...
@@ -17,7 +17,7 @@ body = pygame.image.load('body.png') # 身体
left
=
pygame
.
image
.
load
(
'left.png'
)
# 头 朝左
left
=
pygame
.
image
.
load
(
'left.png'
)
# 头 朝左
up
=
pygame
.
image
.
load
(
'up.png'
)
# 头 朝上
up
=
pygame
.
image
.
load
(
'up.png'
)
# 头 朝上
down
=
pygame
.
image
.
load
(
'down.png'
)
# 头 朝下
down
=
pygame
.
image
.
load
(
'down.png'
)
# 头 朝下
my_font
=
pygame
.
font
.
Font
(
'neuropol.ttf'
,
18
)
x
,
y
=
240
,
120
x
,
y
=
240
,
120
position
=
[(
180
,
90
),
(
180
,
120
),
(
210
,
120
),
(
x
,
y
)]
position
=
[(
180
,
90
),
(
180
,
120
),
(
210
,
120
),
(
x
,
y
)]
apple_x
=
360
apple_x
=
360
...
@@ -25,7 +25,7 @@ apple_y=300
...
@@ -25,7 +25,7 @@ apple_y=300
setheading
=
"right"
setheading
=
"right"
snake_head
=
right
snake_head
=
right
score
=
0
while
True
:
while
True
:
for
event
in
pygame
.
event
.
get
():
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
if
event
.
type
==
locals
.
QUIT
:
...
@@ -60,6 +60,7 @@ while True:
...
@@ -60,6 +60,7 @@ while True:
num2
=
random
.
randint
(
1
,
16
)
num2
=
random
.
randint
(
1
,
16
)
apple_x
=
30
*
num1
-
30
apple_x
=
30
*
num1
-
30
apple_y
=
30
*
num2
-
30
apple_y
=
30
*
num2
-
30
score
=
score
+
100
else
:
else
:
position
.
pop
(
0
)
position
.
pop
(
0
)
...
@@ -68,9 +69,9 @@ while True:
...
@@ -68,9 +69,9 @@ while True:
# 将贪吃蛇的头画上去
# 将贪吃蛇的头画上去
screen
.
blit
(
snake_head
,
position
[
-
1
])
screen
.
blit
(
snake_head
,
position
[
-
1
])
# 将贪吃蛇的身体画上去
# 将贪吃蛇的身体画上去
for
i
in
range
(
len
(
position
)
-
1
):
info
=
'score:'
+
str
(
score
)
screen
.
blit
(
body
,
position
[
i
]
)
text
=
my_font
.
render
(
info
,
True
,(
0
,
0
,
0
)
)
screen
.
blit
(
text
,(
540
,
10
))
# 将果实画上去
# 将果实画上去
screen
.
blit
(
food
,
(
apple_x
,
apple_y
))
screen
.
blit
(
food
,
(
apple_x
,
apple_y
))
# 刷新画面
# 刷新画面
...
...
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