Commit b8fc0979 by BellCodeEditor

save project

parent 10b0eec0
Showing with 9 additions and 0 deletions
...@@ -11,6 +11,8 @@ body=pygame.image.load('body.png') # 身体 ...@@ -11,6 +11,8 @@ body=pygame.image.load('body.png') # 身体
left=pygame.image.load('left.png') # 头 朝左 left=pygame.image.load('left.png') # 头 朝左
up=pygame.image.load('up.png') # 头 朝上 up=pygame.image.load('up.png') # 头 朝上
down=pygame.image.load('down.png') # 头 朝下 down=pygame.image.load('down.png') # 头 朝下
my_font=pygame.font.Font('neuropol.ttf',18)
score=0
x, y=240, 120 x, y=240, 120
position=[(180, 90), (180, 120), (210, 120), (x, y)] position=[(180, 90), (180, 120), (210, 120), (x, y)]
setheading="right" setheading="right"
...@@ -44,6 +46,7 @@ while True: ...@@ -44,6 +46,7 @@ while True:
y+=30 y+=30
position.append((x, y)) position.append((x, y))
if x==apple_x and y==apple_y: if x==apple_x and y==apple_y:
score+=1
apple_x=random.randint(1,22) apple_x=random.randint(1,22)
apple_y=random.randint(1,16) apple_y=random.randint(1,16)
apple_x=apple_x*30-30 apple_x=apple_x*30-30
...@@ -54,6 +57,11 @@ while True: ...@@ -54,6 +57,11 @@ while True:
screen.blit(snake_head, position[-1]) screen.blit(snake_head, position[-1])
for i in range(len(position)-1): for i in range(len(position)-1):
screen.blit(body, position[i]) screen.blit(body, position[i])
if x<0 or x>630 or y<0 or y>430:
exit()
screen.blit(food, (apple_x, apple_y)) screen.blit(food, (apple_x, apple_y))
info='Score:'+str(score)
text=my_font.render(info,True,(0,0,0))
screen.blit(text,(540,10))
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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