Commit a7c36906 by BellCodeEditor

save project

parent 915cb2dc
Showing with 7 additions and 4 deletions
...@@ -3,10 +3,10 @@ from pygame import locals ...@@ -3,10 +3,10 @@ from pygame import locals
import random import random
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((660, 480)) screen = pygame.display.set_mode((660, 480))
FPSCLOCK=pygame.time.Clock() FPSCLOCK=pygame.time.Clock()
score=0
# 背景 # 背景
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
...@@ -15,6 +15,7 @@ up = pygame.image.load('up.png') ...@@ -15,6 +15,7 @@ up = pygame.image.load('up.png')
down = pygame.image.load('down.png') down = pygame.image.load('down.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
my_foot=pygame.font.Font('neuropol.ttf',18)
x,y=240,120 x,y=240,120
apple_x=360 apple_x=360
apple_y=300 apple_y=300
...@@ -65,7 +66,9 @@ while True: ...@@ -65,7 +66,9 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple_x, apple_y)) screen.blit(food, (apple_x, apple_y))
info="Score:"+str(score)
text=my_foot.render(info,True,(0,0,0))
screen.blit(text,(540,10))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(4)
\ No newline at end of file \ No newline at end of file
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