Commit 88bdbca1 by BellCodeEditor

auto save

parent b3c14f3f
Showing with 11 additions and 12 deletions
import pygame
from pygame import locals
import random
# 初始化pygame,为使用硬件做准备
pygame.init()
# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') # 头 朝右
food = pygame.image.load('apple.png') # 食物 苹果
......@@ -39,8 +32,7 @@ while True:
if event.key == locals.K_DOWN and setheading != "up":
setheading = 'down'
snake_head = down
if x<0 or x>630 or y<0 or y>450:
exit()
# 设置贪吃蛇的头部坐标
if setheading == "right":
x += 30
......@@ -59,19 +51,26 @@ while True:
score+=10
else:
position.pop(0)
# 将背景图画上去
if x<0 or x>630 or y<0 or y>450:
exit()
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去
screen.blit(snake_head, position[-1])
# 将贪吃蛇的身体画上去
for i in range(len(position)-1):
screen.blit(body, position[i])
# 将果实画上去
screen.blit(food, (apple_x, apple_y))
# 刷新画面
info = 'Score:'+str(score)
text = my_font.render(info,True,(0,0,0))
screen.blit(text,(540,10))
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
FPSCLOCK.tick(30)
\ No newline at end of file
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