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Commit 7af1b099 authored 4 years ago by BellCodeEditor's avatar BellCodeEditor
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parent 84b9bebc
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Showing with 9 additions and 4 deletions
  • snake.py
snake.py
View file @ 7af1b099
...@@ -16,16 +16,17 @@ body = pygame.image.load('body.png') # 身体 ...@@ -16,16 +16,17 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
my_font = pygame.font.Font('neuropol.ttf',18) my_font=pygame.font.Font('neuropol.ttf',18)
x, y = 240, 120 x, y = 240, 120
apple_x=12 apple_x=12
apple_y=10 apple_y=10
score = 0
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right" setheading = "right"
snake_head = right snake_head = right
score = 0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -58,6 +59,7 @@ while True: ...@@ -58,6 +59,7 @@ while True:
if x==apple_x*30 and y==apple_y*30: if x==apple_x*30 and y==apple_y*30:
apple_x=random.randint(0,21) apple_x=random.randint(0,21)
apple_y=random.randint(0,15) apple_y=random.randint(0,15)
score+=10
else: else:
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
...@@ -70,8 +72,10 @@ while True: ...@@ -70,8 +72,10 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple_x*30, apple_y*30)) screen.blit(food, (apple_x*30, apple_y*30))
info = "score"+str(score) info="score"+str(score)
text = my_font.render(info,True,(0,0,0)) text=my_font.render(info,True,(0,0,0))
screen.blit(text, (540, 10))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(10) FPSCLOCK.tick(10)
\ No newline at end of file
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