Commit 7145e4ed by BellCodeEditor

save project

parent 85d7d006
Showing with 8 additions and 4 deletions
...@@ -8,6 +8,7 @@ screen = pygame.display.set_mode((660, 480)) ...@@ -8,6 +8,7 @@ screen = pygame.display.set_mode((660, 480))
FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
pingguox = 360 pingguox = 360
pingguoy = 300 pingguoy = 300
score = 0
# 背景 # 背景
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') # 头 朝右 right = pygame.image.load('right.png') # 头 朝右
...@@ -15,7 +16,8 @@ food = pygame.image.load('apple.png') # 食物 苹果 ...@@ -15,7 +16,8 @@ food = pygame.image.load('apple.png') # 食物 苹果
body = pygame.image.load('body.png') # 身体 body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png')
my_font = pygame.font.Font('neuropol.ttf',18) # 头 朝下
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right" setheading = "right"
...@@ -61,9 +63,11 @@ while True: ...@@ -61,9 +63,11 @@ while True:
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
for i in range(len(position)-1): for i in range(len(position)-1):
screen.blit(body, position[i]) screen.blit(body, position[i])
info = "score" + str(score)
text = my_font.render(info,True,(255,0,0))
screen.blit(text,(540,10))
# 将果实画上去 # 将果实画上去
screen.blit(food, (pingguox, pingguoy)) screen.blit(food, (pingguox, pingguoy))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(10)
\ No newline at end of file \ No newline at end of file
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