Commit 6cb9d0f2 by BellCodeEditor

save project

parent 60a020b2
Showing with 8 additions and 1 deletions
...@@ -17,11 +17,13 @@ body = pygame.image.load('body.png') # 身体 ...@@ -17,11 +17,13 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
my_font=pygame.font.Font("neuropol.ttf",18)
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x=360 apple_x=360
apple_y=300 apple_y=300
score=0
setheading = "right" setheading = "right"
snake_head = right snake_head = right
...@@ -58,6 +60,7 @@ while True: ...@@ -58,6 +60,7 @@ while True:
if x==apple_x and y==apple_y: if x==apple_x and y==apple_y:
apple_x=30*random.randint(0,21) apple_x=30*random.randint(0,21)
apple_y=30*random.randint(0,15) apple_y=30*random.randint(0,15)
score+=10
else: else:
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
...@@ -70,6 +73,9 @@ while True: ...@@ -70,6 +73,9 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple_x, apple_y)) screen.blit(food, (apple_x, apple_y))
# 刷新画面 info="Score"+str(score)
text=my_font.render(info,True,(0,0,0))
screen.blit(text,(540,10))
# 刷新画
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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